August 2019
Alpha Update 0.0.7 out
Added: + Public cloud tracklist to check if routes have changed + Leaderboard scripts + First CRC checks of the routes (to be extended) + Load route list at startup from the cloud (General Settings) [...]
Alpha Update 0.0.6 out
Added: + Tilt-Check added for vehicles with adjustable values, now no 90° tilt is possible (mainly to avoid wall driving) + Added General Settings (DontDestroyOnLoad) + Added Shadow under the vehicle to see if the [...]
Alpha Update 0.0.5 out
Added: + Added tilt-check for car with adjustable values + Added F3-Shortcut for Default Camerasetting (from Track) + Added RoadCone movable + Added Top collider to avoid car exit Fixed/Changed: # Fixed Conection error # [...]
July 2019
Alpha Update 0.0.4 out
Fixed Wallbug fixed (Car can break out of track) Colorbug fixed (Carcolor was not handed over) Namelistbug fixed (Names are issued twice and thus incorrectly) Several objects improved and adapted (Collider and Size) Ready! Status [...]
July 2018
Network Lobby/Room handling is done
The first releases for the network lobby and the room handling are done and ready for tests
May 2018
Steam integration is well advanced
We are able now to impliment Steam Leaderboards, Achievements and all that stuff. But of course we focused on the basics to provide a playable version. That means we are fully concentrated on integrations like [...]