Added:

+ Added min/seconds variable to RoomName to avoid same roomname creations after fast recreations
+ Added some (AntiCheat) TrackChecks before loading
+ Added Tag "FloatingCarLapTimeText"
+ Added Quali Panel functions
+ Added Oil behavior
+ Implimented first raw ghost-versions (load/save) logic for Quali-Panel, and sorting
+ Added Database logging for Gamestarts

Fixed:

# Fixed two lobby/room bugs (connect/disconnect/reconnect)
# Fixed join-handling (two times joining in the past)
# Fixed some namespace issues
# Fixed FloatingCarText bugs
# Fixed Quali Panel Bugs
# Increased topspeed physicspanel to 900 for more testing flexibility
# Massive improvements for car-scaling (physics scaling now fitting to worldsize) !!! Milestone
# Changed sand particle behavior depending on carspeed
# QualiTime sync Test (ok)pixel light count depending on quality
# Fixed steammanager bug (must be in root)
# Resized track-game window in Room
Removed:
- Removed some debug loggings
- Wheel rotation visuals disabled to save performance
- Disabled qualifiying settings for slave player
Known:
- Chassies collision wrong when the car is scaled (wheel collider? Disable?)
- analyse existence of wheel collider 
- Ghost Handling
- Check if Trackfile Exists (+ CRC Check)
- Network Audio is missing (play sound for all cars)hysics panel Grip bug fixed