Release notes – GentRacing – Version Alpha 0.0.7j
*** Added the Trackeditor ***
** Task
* [GEN-215] – Extend possible textures for terrain from 512×512 to 2048×2048
* [GEN-243] – Avoid window resizing to ensure fixed resolutions
* [GEN-259] – Added postprocessing effects for URP
* [GEN-270] – Change URP to Player-Colorspace from Gamma to linear
* [GEN-272] – Add all employees and volunteers for Gentracing
* [GEN-273] – Upgrade URP to 7.5.1
* [GEN-275] – Added volumentric shader for Ingame-Lamps (shafts)
* [GEN-281] – Updated to Unity 2019.4
* [GEN-285] – Added planar reflections to improve water
* [GEN-286] – Added new URP water shader+material to improve water
* [GEN-293] – Added waterLevelSlider for testing purpose to change Waterlevel ingame
* [GEN-294] – Added worldSizeSlider for testing purpose to change worldsize ingame (not finished)
* [GEN-297] – Added small office block (missing)
* [GEN-314] – added/changed F6 CameraModes (switch all camera modes with F6)
* [GEN-316] – Syncing motorsound over the network
* [GEN-317] – Disable car frontlights at start
* [GEN-318] – Increased bodymass-slider to max of 3500
* [GEN-319] – Added loading screen before main menue – to load all important elements
* [GEN-320] – Added surface detection and values to adjust
* [GEN-321] – Added steam ownership check
* [GEN-325] – Added user-state in QualifyingEndPanel + EndRacepanel to see where to player is
* [GEN-328] – Changed car-default-mass to 1500kg
* [GEN-329] – Added fuelstate behaviour to car (empty tank faster car > full tank slower car)
* [GEN-330] – Added driftsmoke
* [GEN-331] – Changed pitbox times (4sec,2sec,2ec)
* [GEN-332] – syncing light switching over the network (flash your opponent now!)
** Bug
* [GEN-244] – No rounded time after 2nd race
* [GEN-245] – Provocated bouncing of walls results in better laptimes
* [GEN-246] – Fixed wrong filesize value in tracklist
* [GEN-247] – Fixed fullscreen-switch bug depending to selected resolution
* [GEN-249] – Networkcars are muted – no sound existing
* [GEN-251] – Fixed wall bouncing (border and borderbouncy values changed)
* [GEN-252] – Upgraded to PHP7 for webservices
* [GEN-253] – Fixed several php bugs (deprications) on webservices part
* [GEN-254] – Quali on/off switch isnt synced correctly with race-start/scene changing
* [GEN-255] – PitBox damage smoke should stop if damage is repaired
* [GEN-256] – Changing Render Pipeline for more performance and extended shaders
* [GEN-257] – Fixed checkpoint material for URP
* [GEN-258] – Fixed bush materials for URP
* [GEN-260] – Fixed wall shader bug for URP
* [GEN-261] – Fixed old water planes and rendering bugs
* [GEN-262] – Fixed firesphere shader for car damage smoke
* [GEN-263] – Fixed hedge materials for URP
* [GEN-264] – Fix grid materials and shader for URP
* [GEN-274] – Fixing missing shadows after upgrading to URP
* [GEN-278] – Car must be outlined under bridge to see it
* [GEN-282] – Trackloading needs very long at less file count
* [GEN-283] – Fixed unsupported Projector in URP
* [GEN-284] – Fix color-palette problem with sand/black
* [GEN-287] – Fixed BaseMapDistance -> increased to higher value
* [GEN-288] – Decreased pixel errors to avoid lake break outs
* [GEN-289] – Added heightmap-fix to avoid 64×64>65×65 bug
* [GEN-291] – Fixed spawn bug of all spawning elements for smaller worldsizes
* [GEN-292] – Fixed cloud login problems, database fixed -> issued the FirstLogin PopUp
* [GEN-295] – Fixed waterlevel bug in relation to the worldsize
* [GEN-296] – Fixed heightmap (terrainHeight / terrain) bug in relation to the worldsize
* [GEN-299] – Fixed Bridge for size/collider
* [GEN-300] – Fixed lap counter counting wrong
* [GEN-301] – Fixed GR Login bug
* [GEN-302] – Fixed double loading of scene at “go back” in race-mode
* [GEN-303] – Fixed outside walls thickness bug
* [GEN-304] – Fixed outside wall water bug
* [GEN-307] – Fixed damage steering hook and damage motor adjustment
* [GEN-308] – Decreased halfstone collider, to avoid big jumps
* [GEN-309] – Fixed r-key spawning height problem
* [GEN-310] – changed from getmotor() to motor to adjust damage speed
* [GEN-311] – changed trackdb missing screenshots from red to grey
* [GEN-312] – added screenshot-mini-version on cloudserver, to reduce trackdb loading time
* [GEN-313] – fixed scalemodifier missing loading bug
* [GEN-315] – Fixed CultureChange to trackeditor and loadtrack and Startmenue (GRLogin)
* [GEN-322] – Disabled planear reflections by default (quality settings)
* [GEN-323] – Fixed transparent car at finish + network sync
* [GEN-324] – Fixed R-Keycode (now just possible while Racestate = racing)
* [GEN-326] – Changing masterclient if master is leaving or quitting, to keep the race up
* [GEN-327] – Changed haybale physics material and object size and fixed wrong origin point
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