GeneRacing now ready to follow on kickstarter!
Follow us now here on kickstarter
Follow us now here on kickstarter
It happens... the kickstarter campaign is being prepared.
Good news... the new physics models is extensively tested and we decided to impliment it to the game. In addition to that we are changing to the universal render pipeline for performance improvments and better graphics experience!
Take a look here: https://www.youtube.com/watch?v=vLHz1Cq8VKk #unity #physics #sphere #car #friction #control #carcontrol #jumps #slope #friction #wheel
Release notes - GentRacing - Version Alpha 0.0.7i ** Added * [GEN-163] - Save audio level settings to registry * [GEN-240] - Impliment resolution setting ingame because of dialog deprecation in unity * [GEN-242] - Impliment quality setting ingame because of dialog deprecation in unity ** Fixed * [GEN-241] - Fix loading track-loading bug (app [...]
Release notes - GentRacing - Version Alpha 0.0.7h ** Added * [GEN-185] - Added Standard specular shader to the alway included shaders for built-in shaders * [GEN-186] - Prepared and implimented the first 3d model importer (*.obj) files for the future * [GEN-189] - Set car back to track with time delay if it stucks [...]