Network Lobby/Room handling is done
The first releases for the network lobby and the room handling are done and ready for tests
The first releases for the network lobby and the room handling are done and ready for tests
We are able now to impliment Steam Leaderboards, Achievements and all that stuff. But of course we focused on the basics to provide a playable version. That means we are fully concentrated on integrations like "Steam Login, Steam Authentication, Steam Avatars, Steam networking, etc, etc..."
Good news, good news... After long profitable talks, a consensus was found to work together to pull together for this project. We warmly welcome Juraj as a supporter/contributor of the GeneRacing Project. He is responsible for the very well know TrackEditor called "GRHMEdit" in the past and contribute with a new version of GRHMEdit. The [...]
We´ve decided to change this project in an agile way of working and using agile methodology within the Team... Because of a distributed team we´ve choosen to use a scaled framework to follow the agile values and principles
Looks good... we solved some open bugs and points! Trackimporter are about 85% finished. There are some open bugs to fix!
With today we got our steam access to provide the game over steam! The first tests are done and we´re working hard to invite you for the first pre-alpha tests