[Game Logic] BOP, Success weight

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Harrii
Posts: 12
Joined: 17 Jan 2022, 17:55

[Game Logic] BOP, Success weight

Post by Harrii »

Next on the wishlist ist Balance Of Performance and success weight.
BOP is maybe difficult to set right for a race or a championship. As in real racing.
For success weight there are more possibilities like:
Weight by championship points
Weight by only last race result
Weight by race results (being first in first race +25kg, third in second race +5kg, sixth in third race - 15kg)
with or without maximum weight
Elharter
Site Admin
Posts: 65
Joined: 03 Nov 2021, 14:54

Re: [Game Logic] BOP, Success weight

Post by Elharter »

Hey Harrii...

can you please clarify the result of this "Balance of Performance" ? I dont get the point.

Should be the "BOP" a advantage for slower racers?
Harrii
Posts: 12
Joined: 17 Jan 2022, 17:55

Re: [Game Logic] BOP, Success weight

Post by Harrii »

Hallo Elharter,
the point is to race with different cars in the same race, like GT3 series ADAC GT Masters or DTM.
If you make cars with the original power and weight, you maybe gain advantage by taking a specific car.
I think it is intresting for online championships with different cars.
i hoope this can clarify what I meant.
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